Every shot
moves you.

Tap to fire. Recoil to fly. Land the shot.

Coming to iPhone

A glossy blue toy blaster from Recoil Duel.

Tap. Recoil. Land.

You are the blaster. Every shot creates the movement, spin, and opening for the next one.

  1. 01

    Tap to fire

    One input sends a dart forward and your blaster backward.

  2. 02

    Ride the recoil

    Use each kick to climb, tumble, and redirect through the arena.

  3. 03

    Land the shot

    Read the rotation, time the muzzle, and take down every red target.

Eight blasters.
Eight ways to move.

Every toy blaster changes the rhythm of flight. Learn the kick, master the timing, find your favorite.

Blue Pistol toy blaster01 / PISTOL

Pistol

Balanced kick. Clean timing.

Green Sniper toy blaster02 / SNIPER

Sniper

A huge jump with a long reset.

Red SMG toy blaster03 / SMG

SMG

Rapid correction taps. Tiny kick.

Purple Burst toy blaster04 / BURST

Burst

Three darts from a single tap.

Teal Wobbler toy blaster05 / WOBBLER

Wobbler

A wave shot that is hard to read.

Blue and gold Revolver toy blaster06 / REVOLVER

Revolver

Six shots. A rhythm-changing reload.

Gray and green Magnum toy blaster07 / MAGNUM

Magnum

Heavy body. Serious momentum.

Double-barrel Shotgun toy blaster08 / SHOTGUN

Shotgun

Three-dart fan. The biggest kick.

Duel for the crown.

Face a rival bot blaster using the same one-touch rules. First to three knockdowns wins the round.

  • RookieRoom to learn the rhythm.
  • GunslingerSharper reactions and tighter openings.
  • DeadeyeEvery mistimed tap gets punished.
Red and blue Recoil Duel toy blasters collide.

The arena keeps changing.

Compact rooms keep the rule simple and the timing fresh. Clear the targets, survive the hazards, move on.

  • Saw stripsWalls become a timing problem.
  • Lava floorsStay airborne or start again.
  • Water roomsNew drag. New rhythm. Same one-tap control.

Built to respect your time.

Recoil Duel keeps the good part—the physics—and leaves the friction outside the arena.

Offline by designThe core game works without a connection.
No accountStart playing without a sign-in wall.
Fair interruptionsAds belong after cleared rounds, never during play or after a loss.
Sidegrades onlyBlasters change the handling—not who gets to win.
Recoil Duel app icon

Coming to iPhone.

Recoil Duel is still in development. Follow the studio building it and meet the rest of the Dexter Interactive lineup.

Visit Dexter Interactive